Some Thoughts on Sea of Data Just Finished at Unit 3 London.
Most abstract artists I know use a digital camera as an archiving tool. Then they jump between social media platforms and websites to upload and promote their decidedly ‘analogue’ endeavours in the fine arts. Some may make a wink or a nod to the digital realm in a title or a blurry right angle or hard edged Day-Glo vertical in an artwork. But what if one starts to put this fast developing epoch defining technology at the very core of the creative process? It is one thing to mimic the look of the screen etc. It is quite another to make the computer the generator of imagery, of colour, of line- and all the other qualities we associate with the realm of abstract ‘painting’.
Ever since the computer’s earliest developments our cultural landscape has been littered with imagery to do with them. In fact there are a welter of cliches that permeate mass culture and high art concerning circuit boards, control panels, surveillance tech and the supposedly numbing effects of our image saturated consumer culture. Of course, recently, we have seen artists work that involves relational aspects of data collection, performative interventions using Twitter or ordering loads of ‘stuff’ on Amazon and dumping it in high-end gallery spaces. But in the idiom of abstract painting and sculpture, what impact could the encroaching digital realm of experience be having upon the production of work and the culture that surrounds that production?